Add a specified amount of ammo, of a specified ammo type to the inventory.
Checks if ammo type exists in inventory and outputs ammo count.
Remove ammo from current weapon and/or all ammo in inventory.
Set the amount of ammo for a specified ammo type in the inventory.
Add to existing or replace existing equipment pack. See Setting Up Equipment Packs.
Trigger the player to holster / un-holster their weapon.
Add an item to inventory.
Check inventory to see if an item is present.
Remove an item from inventory.
When activated, removes all items from inventory.
Select an item from within the inventory.
Tracks the currently selected item of the actor. Use [Active] to enable.
Used to restore the player's currently stored inventory (see below). This would typically be triggered at the beginning of a new level, carrying over the players equipment from the previous level.
Used to store the player's current inventory (weapons, ammo, etc). This would typically be triggered at the end of a level.
Extended version of SetAmmo, for use on arbitrary entities possessing an Inventory.