Interpol nodes can be used to linearly calculate from an initial value to an end value within a given time frame.
Interpol nodes can be used to linearly calculate from an initial value to an end value within a given time frame.
Interpol nodes can be used to linearly calculate from an initial value to an end value within a given time frame.
Smooth nodes can be used to calculate an initial value to an end value within a given time frame. Calculation will slow as it reaches the end value.
See SmoothCD in Cry_Math.h for more in-depth description on how the calculation is dampened.
Smooth nodes can be used to calculate an initial value to an end value within a given time frame. Calculation will slow as it reaches the end value.
Smooth nodes can be used to calculate an initial value to an end value within a given time frame. Calculation will slow as it reaches the end value.
Smooth nodes can be used to calculate an initial value to an end value within a given time frame. Calculation will slow as it reaches the end value.
Interpol nodes can be used to linearly calculate from an initial value to an end value within a given time frame.