Requests an entity be attached to a path. The entity target should be the follower entity.
Gets the value of a console variable (CVar).
Allows listening to key rip events for environmental weapons.
React to various game state events.
Obtain Game Type information.
Obtain client player team id.
Highlights the given entity through the interactive entity monitor player plugin.
Checks if Game Mode is Multiplayer or not.
Multiplayer check to see if the current user is the server.
Checks various Multiplayer states and conditions.
Requests a trackview sequence to be started by the server.